3 Things Product Managers can do to Serve Their Teams Better 🫂
Where can product managers add value, specifically to better serve their team, which in turn makes for a more aligned and functional product team?
The product manager’s role is ambiguous at the best of times, although as Martin Eriksson alluded to in his write-up A Decade in Product – a Retrospective, the definition of the craft has become infinitely clearer since its inception. But there’s still a long way to go and plenty of room for improvement. The product managers I speak with still suffer from imposter syndrome, are still stressed with workloads, and often claim it can be a lonely place with little to no guidance or support. This is not good for our health and ultimately not great for the team either.
Time To Read: 6 Minutes
Published: June 2020
Link: 3 Things Product Managers can do to Serve Their Teams Better 🫂
Meta is testing what could become a foundational upgrade to its Quest VR headsets: a way to tap and scroll on virtual elements with only your hands, no controllers required. The idea is that you’ll be able to do actions you might already be familiar with from your smartphone, like swiping up and down a page, pressing a button to activate it, or typing on an onscreen keyboard, using just your fingers in the air.
The new experimental feature is called “Direct Touch,” and it’s included with the Quest v50 software update that’s rolling out now. After weeks of waiting, the update finally arrived for me, so, of course, I immediately flipped it on.
When hand tracking is on, the Quest 2 uses its external-facing cameras to follow your hands, and inside the headset, you’ll see them in VR as dark hand-like shadows. (CEO Mark Zuckerberg’s video of Direct Touch, which looks to be taken from a Quest Pro, shows more hand / arm detail.) You can use those shadows to approximate when your hand will “touch” a menu or window in front of you. With Direct Touch, when you make “contact,” things will start to scroll or light up. Scrolling is jerky, but it’s usually more responsive than I thought it would be.
Read More: Meta’s new hand tracking feature almost feels like touching the future 🪬
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